Head to head
The Elder Scrolls Online vs Trip Troupe
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
- Windows
Categories
Player activity
Smoothed estimated players over time.
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.8k | Down 0.6% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Trip Troupe
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~20 | Down 9.1% |
| August 2026 | ~22 | Up 4.8% |
| July 2026 | ~21 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- The Elder Scrolls Online
- 10.2kDown 8.9%
- Trip Troupe
- —
The Elder Scrolls Online currently has 10,189 peak concurrent Steam players; no comparable data is tracked for Trip Troupe.
Discord members
- The Elder Scrolls Online
- 63kUp 1.3%
- Trip Troupe
- 65Down 1.5%
The Elder Scrolls Online currently has about 969× as many Discord members as Trip Troupe — 62,960 vs 65.
Reddit members
- The Elder Scrolls Online
- 507.5kUp 0.4%
- Trip Troupe
- —
The Elder Scrolls Online currently has 507,460 subreddit members; no comparable data is tracked for Trip Troupe.
Twitch viewers
- The Elder Scrolls Online
- 738Down 59%
- Trip Troupe
- —
The Elder Scrolls Online currently has 738 live Twitch viewers; no comparable data is tracked for Trip Troupe.
How these estimates are made
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 25k – 90k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Trip Troupe
Trip Troupe is showing no measurable concurrent players on Steam. Around 700 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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