Head to head
The Elder Scrolls Online vs The Vertigo lite
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
- Windows
Player activity
Smoothed estimated players over time.
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.6k | Down 0.8% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
The Vertigo lite
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- The Elder Scrolls Online
- 6.9kDown 46%
- The Vertigo lite
- —
The Elder Scrolls Online currently has 6,873 peak concurrent Steam players; no comparable data is tracked for The Vertigo lite.
Discord members
- The Elder Scrolls Online
- 62.9kUp 1.2%
- The Vertigo lite
- —
The Elder Scrolls Online currently has 62,882 Discord members; no comparable data is tracked for The Vertigo lite.
Reddit members
- The Elder Scrolls Online
- 507.3kUp 0.4%
- The Vertigo lite
- —
The Elder Scrolls Online currently has 507,345 subreddit members; no comparable data is tracked for The Vertigo lite.
Twitch viewers
- The Elder Scrolls Online
- 669Down 41%
- The Vertigo lite
- —
The Elder Scrolls Online currently has 669 live Twitch viewers; no comparable data is tracked for The Vertigo lite.
How these estimates are made
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 21k – 76k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Vertigo lite
The Vertigo lite is showing no measurable concurrent players on Steam. Around 100 – 260 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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