Head to head
The Crew 2 vs Tiny Aquarium: Social Fishkeeping
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- PlayStation
- Windows
- Xbox
- Windows
- macOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.2k | Up 5.7% |
| July 2026 | ~36.1k | — |
Tiny Aquarium: Social Fishkeeping
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~3.7k | Up 19% |
| July 2026 | ~3.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- The Crew 2
- 554Down 31%
- Tiny Aquarium: Social Fishkeeping
- 135Down 35%
The Crew 2 currently has about 4.1× as many peak concurrent Steam players as Tiny Aquarium: Social Fishkeeping — 554 vs 135.
Discord members
- The Crew 2
- 101.8kUp 0.7%
- Tiny Aquarium: Social Fishkeeping
- 9.9kUp 0.8%
The Crew 2 currently has about 10× as many Discord members as Tiny Aquarium: Social Fishkeeping — 101,830 vs 9,907.
Reddit members
- The Crew 2
- 21.9kUp 0.3%
- Tiny Aquarium: Social Fishkeeping
- —
The Crew 2 currently has 21,921 subreddit members; no comparable data is tracked for Tiny Aquarium: Social Fishkeeping.
Twitch viewers
- The Crew 2
- 11Down 39%
- Tiny Aquarium: Social Fishkeeping
- 67Up 347%
Tiny Aquarium: Social Fishkeeping currently has about 6.1× as many live Twitch viewers as The Crew 2 — 67 vs 11.
How these estimates are made
The Crew 2
The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tiny Aquarium: Social Fishkeeping
Tiny Aquarium: Social Fishkeeping is estimated to have 310 – 1k players a day. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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