Head to head
Temtem vs VR Jetpack Game
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Windows
Player activity
Smoothed estimated players over time.
Temtem
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~34.1k | Down 0.9% |
| September 2026 | ~34.4k | Up 0.1% |
| August 2026 | ~34.3k | Down 1.0% |
| July 2026 | ~34.7k | — |
VR Jetpack Game
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~19 | |
| September 2026 | ~19 | |
| August 2026 | ~19 | |
| July 2026 | ~19 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Temtem
- 52Down 45%
- VR Jetpack Game
- 1
Temtem currently has about 52× as many peak concurrent Steam players as VR Jetpack Game — 52 vs 1.
Discord members
- Temtem
- 75.6kDown 0.8%
- VR Jetpack Game
- 28Up 3.7%
Temtem currently has about 2700× as many Discord members as VR Jetpack Game — 75,589 vs 28.
Reddit members
- Temtem
- 53.3k
- VR Jetpack Game
- —
Temtem currently has 53,340 subreddit members; no comparable data is tracked for VR Jetpack Game.
Twitch viewers
- Temtem
- 0Down 100%
- VR Jetpack Game
- —
Temtem currently has 0 live Twitch viewers; no comparable data is tracked for VR Jetpack Game.
YouTube subscribers
- Temtem
- 6.6kUp 0.2%
- VR Jetpack Game
- 57
Temtem currently has about 116× as many YouTube subscribers as VR Jetpack Game — 6,590 vs 57.
How these estimates are made
Temtem
Temtem is estimated to have 220 – 770 players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VR Jetpack Game
VR Jetpack Game is estimated to have 3 – 9 players a day. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


