Head to head
TalesWeaver vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
TalesWeaver
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1 | |
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~36.5k | Down 0.5% |
| September 2026 | ~36.7k | Down 0.7% |
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- TalesWeaver
- 1Down 75%
- The Cycle: Frontier
- 7Down 89%
The Cycle: Frontier currently has about 7× as many live Twitch viewers as TalesWeaver — 7 vs 1.
Steam concurrent players
- TalesWeaver
- —
- The Cycle: Frontier
- 2
The Cycle: Frontier currently has 2 peak concurrent Steam players; no comparable data is tracked for TalesWeaver.
Discord members
- TalesWeaver
- —
- The Cycle: Frontier
- 105.8kDown 0.6%
The Cycle: Frontier currently has 105,767 Discord members; no comparable data is tracked for TalesWeaver.
Reddit members
- TalesWeaver
- —
- The Cycle: Frontier
- 17.7k
The Cycle: Frontier currently has 17,678 subreddit members; no comparable data is tracked for TalesWeaver.
YouTube subscribers
- TalesWeaver
- —
- The Cycle: Frontier
- 17.3k
The Cycle: Frontier currently has 17,300 YouTube subscribers; no comparable data is tracked for TalesWeaver.
How these estimates are made
TalesWeaver
TalesWeaver is estimated to have 10 – 5k players a day. Around 10k – 930k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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