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Head to head

Synced vs The Cycle: Frontier

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2023 · 3 years ago
June 2022 · 4 years ago

Daily players

3 – 9
5 – 18

Estimated players

886
35.8kDown 4.5%

Available on

  • Windows
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

SyncedThe Cycle: Frontier

Synced

Average monthly estimated players
MonthEstimated playersChange
August 2026~880Up 14%
July 2026~774

The Cycle: Frontier

Average monthly estimated players
MonthEstimated playersChange
August 2026~37.1kUp 0.3%
July 2026~37k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Synced
1
The Cycle: Frontier
4Up 100%

The Cycle: Frontier currently has about 4× as many peak concurrent Steam players as Synced — 4 vs 1.

Discord members

Synced
74Up 2.8%
The Cycle: Frontier
107.1kDown 0.1%

The Cycle: Frontier currently has about 1448× as many Discord members as Synced — 107,141 vs 74.

Reddit members

Synced
773
The Cycle: Frontier
17.7k

The Cycle: Frontier currently has about 23× as many subreddit members as Synced — 17,669 vs 773.

Twitch viewers

Synced
130Up 12900%
The Cycle: Frontier
384Up 47%

The Cycle: Frontier currently has about 3× as many live Twitch viewers as Synced — 384 vs 130.

YouTube subscribers

Synced
2.9k
The Cycle: Frontier
17.3k

The Cycle: Frontier currently has about 5.9× as many YouTube subscribers as Synced — 17,300 vs 2,940.

How these estimates are made

Synced

Synced is estimated to have 3 – 9 players a day. Around 110k – 280k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Cycle: Frontier

The Cycle: Frontier is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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