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Head to head

Sword Art Online: Integral Factor vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2018 · 9 years ago
February 2017 · 10 years ago

Daily players

250 – 860
140k – 490k

Estimated players

865Down 0.2%
223.1kUp 3.1%

Available on

  • Android
  • iOS
  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Sword Art Online: Integral FactorVRChat

Sword Art Online: Integral Factor

Average monthly estimated players
MonthEstimated playersChange
September 2026~872
August 2026~872Up 5.8%
July 2026~824—

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~215.9kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Sword Art Online: Integral Factor
98Down 11%
VRChat
55.9kUp 16%

VRChat currently has about 570× as many peak concurrent Steam players as Sword Art Online: Integral Factor — 55,905 vs 98.

Twitch viewers

Sword Art Online: Integral Factor
0Down 100%
VRChat
6.4kDown 8.7%

Sword Art Online: Integral Factor currently has 0 live Twitch viewers, while VRChat has 6,404.

Discord members

Sword Art Online: Integral Factor
—
VRChat
418.4kUp 0.9%

VRChat currently has 418,428 Discord members; no comparable data is tracked for Sword Art Online: Integral Factor.

Reddit members

Sword Art Online: Integral Factor
—
VRChat
240.7kUp 0.7%

VRChat currently has 240,659 subreddit members; no comparable data is tracked for Sword Art Online: Integral Factor.

YouTube subscribers

Sword Art Online: Integral Factor
—
VRChat
130kUp 1.6%

VRChat currently has 130,000 YouTube subscribers; no comparable data is tracked for Sword Art Online: Integral Factor.

How these estimates are made

Sword Art Online: Integral Factor

Sword Art Online: Integral Factor is estimated to have 250 – 860 players a day. Around 55k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 140k – 490k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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