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Head to head

Pony Town vs Survivals: Battle Royale

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2016 · 10 years ago
June 2018 · 8 years ago

Daily players

23 – 11k
No population data

Estimated players

5.5kUp 0.2%
54

Available on

  • Browser
  • Android
  • Windows

Perspectives

Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Pony TownSurvivals: Battle Royale

Pony Town

Average monthly estimated players
MonthEstimated playersChange
September 2026~5.5kUp 0.7%
August 2026~5.4kUp 0.5%
July 2026~5.4k—

Survivals: Battle Royale

Average monthly estimated players
MonthEstimated playersChange
September 2026~55
August 2026~55Up 1.9%
July 2026~54—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Pony Town
54.1kUp 0.6%
Survivals: Battle Royale
—

Pony Town currently has 54,112 subreddit members; no comparable data is tracked for Survivals: Battle Royale.

Twitch viewers

Pony Town
6
Survivals: Battle Royale
—

Pony Town currently has 6 live Twitch viewers; no comparable data is tracked for Survivals: Battle Royale.

YouTube subscribers

Pony Town
748Up 0.7%
Survivals: Battle Royale
—

Pony Town currently has 748 YouTube subscribers; no comparable data is tracked for Survivals: Battle Royale.

Steam concurrent players

Pony Town
—
Survivals: Battle Royale
0

Survivals: Battle Royale currently has 0 peak concurrent Steam players; no comparable data is tracked for Pony Town.

How these estimates are made

Pony Town

Pony Town is estimated to have 23 – 11k players a day. Around 14k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Survivals: Battle Royale

Survivals: Battle Royale is showing no measurable concurrent players on Steam. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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