Head to head
Stumble Guys vs The Dark World: Edge of Eternity
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Xbox
- PlayStation
- Nintendo
- Windows
Player activity
Smoothed estimated players over time.
Stumble Guys
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~468.3k | |
| July 2026 | ~468k | — |
The Dark World: Edge of Eternity
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~36 | Up 2.9% |
| July 2026 | ~35 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Stumble Guys
- 3.1kDown 15%
- The Dark World: Edge of Eternity
- 0
Stumble Guys currently has 3,073 peak concurrent Steam players, while The Dark World: Edge of Eternity has 0.
Discord members
- Stumble Guys
- 778.9k
- The Dark World: Edge of Eternity
- 85
Stumble Guys currently has about 9164× as many Discord members as The Dark World: Edge of Eternity — 778,906 vs 85.
Twitch viewers
- Stumble Guys
- 68Down 72%
- The Dark World: Edge of Eternity
- —
Stumble Guys currently has 68 live Twitch viewers; no comparable data is tracked for The Dark World: Edge of Eternity.
YouTube subscribers
- Stumble Guys
- 2.9mUp 0.3%
- The Dark World: Edge of Eternity
- 72Up 2.9%
Stumble Guys currently has about 40556× as many YouTube subscribers as The Dark World: Edge of Eternity — 2,920,000 vs 72.
How these estimates are made
Stumble Guys
Stumble Guys is estimated to have 9k – 32k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Dark World: Edge of Eternity
The Dark World: Edge of Eternity is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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