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Head to head

DayZ vs Struggle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
October 2019 · 7 years ago

Daily players

120k – 440k
No population data

Estimated players

195.9kUp 0.9%
—

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZStruggle

DayZ

Average monthly estimated players
MonthEstimated playersChange
October 2026~191.1kDown 1.0%
September 2026~193.1kDown 0.4%
August 2026~193.9kUp 12%
July 2026~173.1k—

Struggle

Average monthly estimated players
MonthEstimated playersChange
October 2026——
September 2026——
August 2026——
July 2026——

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
38kDown 26%
Struggle
—

DayZ currently has 38,012 peak concurrent Steam players; no comparable data is tracked for Struggle.

Discord members

DayZ
190.8kUp 0.9%
Struggle
—

DayZ currently has 190,777 Discord members; no comparable data is tracked for Struggle.

Reddit members

DayZ
561.4kUp 0.3%
Struggle
—

DayZ currently has 561,412 subreddit members; no comparable data is tracked for Struggle.

Twitch viewers

DayZ
4.7kDown 4.1%
Struggle
—

DayZ currently has 4,713 live Twitch viewers; no comparable data is tracked for Struggle.

YouTube subscribers

DayZ
137kUp 0.7%
Struggle
2

DayZ currently has about 68500× as many YouTube subscribers as Struggle — 137,000 vs 2.

How these estimates are made

DayZ

DayZ is estimated to have 120k – 440k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Struggle

Struggle is showing no measurable concurrent players on Steam. Around 50 – 130 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.