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Head to head

Strinova vs Voyage Senki VR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2023 · 3 years ago
April 2018 · 8 years ago

Daily players

7k – 26k
No population data

Estimated players

50.1kDown 9.9%
5

Available on

  • Windows
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

StrinovaVoyage Senki VR

Strinova

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.5kUp 1.8%
August 2026~51.6kUp 1.2%
July 2026~50.9k

Voyage Senki VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~5
August 2026~5
July 2026~5

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Strinova
1.9kDown 40%
Voyage Senki VR
0

Strinova currently has 1,939 peak concurrent Steam players, while Voyage Senki VR has 0.

Discord members

Strinova
145.6k
Voyage Senki VR

Strinova currently has 145,593 Discord members; no comparable data is tracked for Voyage Senki VR.

Reddit members

Strinova
16.1kUp 0.9%
Voyage Senki VR

Strinova currently has 16,103 subreddit members; no comparable data is tracked for Voyage Senki VR.

Twitch viewers

Strinova
208Down 23%
Voyage Senki VR

Strinova currently has 208 live Twitch viewers; no comparable data is tracked for Voyage Senki VR.

YouTube subscribers

Strinova
26.8kUp 0.8%
Voyage Senki VR

Strinova currently has 26,800 YouTube subscribers; no comparable data is tracked for Voyage Senki VR.

How these estimates are made

Strinova

Strinova is estimated to have 7k – 26k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Voyage Senki VR

Voyage Senki VR is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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