Head to head
Strinova vs The Cube, Save Us
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Strinova
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~52.2k | Up 1.2% |
| August 2026 | ~51.6k | Up 1.2% |
| July 2026 | ~50.9k | — |
The Cube, Save Us
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~292 | Down 0.3% |
| August 2026 | ~293 | |
| July 2026 | ~293 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Strinova
- 2kDown 19%
- The Cube, Save Us
- 0
Strinova currently has 2,044 peak concurrent Steam players, while The Cube, Save Us has 0.
Discord members
- Strinova
- 145.6k
- The Cube, Save Us
- —
Strinova currently has 145,642 Discord members; no comparable data is tracked for The Cube, Save Us.
Reddit members
- Strinova
- 16.1kUp 0.9%
- The Cube, Save Us
- —
Strinova currently has 16,129 subreddit members; no comparable data is tracked for The Cube, Save Us.
Twitch viewers
- Strinova
- 287Down 5.0%
- The Cube, Save Us
- —
Strinova currently has 287 live Twitch viewers; no comparable data is tracked for The Cube, Save Us.
YouTube subscribers
- Strinova
- 26.8kUp 0.8%
- The Cube, Save Us
- 454Down 1.5%
Strinova currently has about 59× as many YouTube subscribers as The Cube, Save Us — 26,800 vs 454.
How these estimates are made
Strinova
Strinova is estimated to have 6k – 19k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Cube, Save Us
The Cube, Save Us is estimated to have 3 – 9 players a day. Around 60k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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