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Head to head

State of Survival vs UnnyWorld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2019 · 7 years ago
July 2017 · 9 years ago

Daily players

350 – 1k
No population data

Estimated players

66.1kDown 0.7%
57

Available on

  • Android
  • iOS
  • Windows
  • Windows

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

State of SurvivalUnnyWorld

State of Survival

Average monthly estimated players
MonthEstimated playersChange
October 2026~66.3kDown 0.5%
September 2026~66.6k
August 2026~66.6kUp 13%
July 2026~58.7k—

UnnyWorld

Average monthly estimated players
MonthEstimated playersChange
October 2026~57
September 2026~57
August 2026~57
July 2026~57—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

State of Survival
99Down 24%
UnnyWorld
—

State of Survival currently has 99 peak concurrent Steam players; no comparable data is tracked for UnnyWorld.

Discord members

State of Survival
224.5kDown 0.4%
UnnyWorld
—

State of Survival currently has 224,507 Discord members; no comparable data is tracked for UnnyWorld.

Twitch viewers

State of Survival
0
UnnyWorld
—

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for UnnyWorld.

How these estimates are made

State of Survival

State of Survival is estimated to have 350 – 1k players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

UnnyWorld

UnnyWorld is showing no measurable concurrent players on Steam. Around 17k – 45k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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