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Head to head

Starl Metaverse Project vs Zula

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2022 · 4 years ago
December 2016 · 10 years ago

Daily players

3 – 2k
260 – 930

Estimated players

794
77.6k

Available on

  • Windows
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

Starl Metaverse ProjectZula

Starl Metaverse Project

Average monthly estimated players
MonthEstimated playersChange
August 2026~800Up 3.2%
July 2026~775

Zula

Average monthly estimated players
MonthEstimated playersChange
August 2026~77.6k
July 2026~77.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Starl Metaverse Project
1.9k
Zula
1.3kUp 1.7%

Starl Metaverse Project currently has about 1.4× as many Discord members as Zula — 1,922 vs 1,341.

Reddit members

Starl Metaverse Project
3.2k
Zula

Starl Metaverse Project currently has 3,171 subreddit members; no comparable data is tracked for Zula.

YouTube subscribers

Starl Metaverse Project
448Down 0.2%
Zula
765k

Zula currently has about 1708× as many YouTube subscribers as Starl Metaverse Project — 765,000 vs 448.

Steam concurrent players

Starl Metaverse Project
Zula
85Down 28%

Zula currently has 85 peak concurrent Steam players; no comparable data is tracked for Starl Metaverse Project.

Twitch viewers

Starl Metaverse Project
Zula
3

Zula currently has 3 live Twitch viewers; no comparable data is tracked for Starl Metaverse Project.

How these estimates are made

Starl Metaverse Project

Starl Metaverse Project is estimated to have 3 – 2k players a day. Around 3k – 280k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Zula

Zula is estimated to have 260 – 930 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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