Head to head
Star Stable vs War of the Three Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
Publishers
Player activity
Smoothed estimated players over time.
Star Stable
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~46.7k | Up 0.4% |
| September 2026 | ~46.5k | Up 0.5% |
| August 2026 | ~46.3k | Up 0.4% |
| July 2026 | ~46.1k | — |
War of the Three Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~8.8k | |
| September 2026 | ~8.9k | Down 0.7% |
| August 2026 | ~8.9k | Up 0.9% |
| July 2026 | ~8.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Star Stable
- 52kUp 2.1%
- War of the Three Kingdoms
- —
Star Stable currently has 52,003 subreddit members; no comparable data is tracked for War of the Three Kingdoms.
Twitch viewers
- Star Stable
- 9Down 70%
- War of the Three Kingdoms
- —
Star Stable currently has 9 live Twitch viewers; no comparable data is tracked for War of the Three Kingdoms.
YouTube subscribers
- Star Stable
- 381kUp 0.5%
- War of the Three Kingdoms
- —
Star Stable currently has 381,000 YouTube subscribers; no comparable data is tracked for War of the Three Kingdoms.
Steam concurrent players
- Star Stable
- —
- War of the Three Kingdoms
- 758Down 49%
War of the Three Kingdoms currently has 758 peak concurrent Steam players; no comparable data is tracked for Star Stable.
How these estimates are made
Star Stable
Star Stable is estimated to have 110 – 52k players a day. Around 36k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
War of the Three Kingdoms
War of the Three Kingdoms is estimated to have 3k – 10k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


