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Star Citizen vs The RisenDead : VR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2013 · 13 years ago
July 2018 · 8 years ago

Daily players

350 – 160k
No population data

Estimated players

160.6kUp 1.6%
1

Available on

  • Windows
  • Linux

Platforms

Player activity

Smoothed estimated players over time.

Star CitizenThe RisenDead : VR

Star Citizen

Average monthly estimated players
MonthEstimated playersChange
September 2026~163.6k
August 2026~163.7kDown 0.6%
July 2026~164.6k

The RisenDead : VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Star Citizen
162.3kDown 0.2%
The RisenDead : VR

Star Citizen currently has 162,285 Discord members; no comparable data is tracked for The RisenDead : VR.

Reddit members

Star Citizen
530.8kUp 0.8%
The RisenDead : VR

Star Citizen currently has 530,773 subreddit members; no comparable data is tracked for The RisenDead : VR.

Twitch viewers

Star Citizen
4.5kDown 11%
The RisenDead : VR

Star Citizen currently has 4,498 live Twitch viewers; no comparable data is tracked for The RisenDead : VR.

YouTube subscribers

Star Citizen
575k
The RisenDead : VR

Star Citizen currently has 575,000 YouTube subscribers; no comparable data is tracked for The RisenDead : VR.

How these estimates are made

Star Citizen

Star Citizen is estimated to have 350 – 160k players a day. Around 78k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The RisenDead : VR

The RisenDead : VR is showing no measurable concurrent players on Steam. Around 400 – 1k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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