Head to head
SpiritVale vs The Quinfall
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.5k | Down 3.9% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
The Quinfall
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.5k | Down 3.1% |
| August 2026 | ~2.5k | Down 7.4% |
| July 2026 | ~2.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- SpiritVale
- 9.1kDown 41%
- The Quinfall
- 694Down 13%
SpiritVale currently has about 13× as many peak concurrent Steam players as The Quinfall — 9,097 vs 694.
Discord members
- SpiritVale
- 67.5kUp 5.5%
- The Quinfall
- —
SpiritVale currently has 67,502 Discord members; no comparable data is tracked for The Quinfall.
Reddit members
- SpiritVale
- 3.5kUp 6.8%
- The Quinfall
- —
SpiritVale currently has 3,476 subreddit members; no comparable data is tracked for The Quinfall.
Twitch viewers
- SpiritVale
- 73Down 75%
- The Quinfall
- 164Down 37%
The Quinfall currently has about 2.2× as many live Twitch viewers as SpiritVale — 164 vs 73.
YouTube subscribers
- SpiritVale
- 5kUp 5.7%
- The Quinfall
- 8.1kDown 0.4%
The Quinfall currently has about 1.6× as many YouTube subscribers as SpiritVale — 8,110 vs 5,030.
How these estimates are made
SpiritVale
SpiritVale is estimated to have 23k – 81k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Quinfall
The Quinfall is estimated to have 2k – 6k players a day. Around 250k – 640k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


