Spiral Knights VS Second Life

Compare Spiral Knights and Second Life side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Spiral Knights game status is active.

Active

The Second Life game status is active.

Estimated daily players

Estimated Daily Players

~800

We estimate that Spiral Knights has currently around 800 players daily.

Spiral Knights is an online co-op action RPG released in 2011. While it has a devoted community and occasional updates, its daily player count has significantly decreased over time due to its age and lack of major publisher backing. Based on game industry trends for indie MMOs of this age, it likely averages under 1,000 daily players.

Estimated Daily Players

~30 thousand

We estimate that Second Life has currently around 30k players daily.

Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.

Game age

14 years ago

Spiral Knights was released on April 2011 and is now 14 years old.

22 years ago

Second Life was released on June 2003 and is now 22 years old.

Platforms

Spiral Knights runs on 3 platforms.

Second Life runs on 3 platforms.

Player perspectives

Developers

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