Space Station 13 VS Second Life

Compare Space Station 13 and Second Life side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Space Station 13 game status is active.

Active

The Second Life game status is active.

Estimated daily players

Estimated Daily Players

~3 thousand

We estimate that Space Station 13 has currently around 3k players daily.

Space Station 13 is a cult-classic, open-source sandbox simulation game that has been active since 2003. It remains popular within niche communities due to its emergent gameplay, persistent development across multiple forks, and a dedicated player base. While not mainstream, dozens of servers host 20–80 players at a time, with estimated daily actives between 2,000 and 4,000.

Estimated Daily Players

~30 thousand

We estimate that Second Life has currently around 30k players daily.

Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.

Game age

22 years ago

Space Station 13 was released on February 2003 and is now 22 years old.

22 years ago

Second Life was released on June 2003 and is now 22 years old.

Platforms

Space Station 13 runs on 1 platform.

Second Life runs on 3 platforms.

Player perspectives

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