Head to head
SoulWorker vs Strinova
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
SoulWorker
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.9k | Up 2.6% |
| September 2026 | ~2.9k | Up 3.1% |
| August 2026 | ~2.8k | Up 0.6% |
| July 2026 | ~2.8k | — |
Strinova
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~53k | Up 1.7% |
| September 2026 | ~52.1k | Up 1.1% |
| August 2026 | ~51.6k | Up 1.2% |
| July 2026 | ~50.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- SoulWorker
- 175Down 20%
- Strinova
- 1.6kDown 26%
Strinova currently has about 9.3× as many peak concurrent Steam players as SoulWorker — 1,624 vs 175.
Discord members
- SoulWorker
- 2.9kUp 1.0%
- Strinova
- 145.5k
Strinova currently has about 51× as many Discord members as SoulWorker — 145,504 vs 2,858.
Reddit members
- SoulWorker
- 6.9k
- Strinova
- 16.3kUp 1.0%
Strinova currently has about 2.4× as many subreddit members as SoulWorker — 16,284 vs 6,887.
Twitch viewers
- SoulWorker
- 1Down 96%
- Strinova
- 230Down 24%
Strinova currently has about 230× as many live Twitch viewers as SoulWorker — 230 vs 1.
YouTube subscribers
- SoulWorker
- —
- Strinova
- 26.8k
Strinova currently has 26,800 YouTube subscribers; no comparable data is tracked for SoulWorker.
How these estimates are made
SoulWorker
SoulWorker is estimated to have 490 – 2k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Strinova
Strinova is estimated to have 6k – 20k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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