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Head to head

Soul Guardians vs Stumble Guys

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2023 · 4 years ago
September 2020 · 6 years ago

Daily players

20 – 71
10k – 34k

Estimated players

90Up 0.6%
469.6kUp 0.3%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • Xbox
  • PlayStation
  • Nintendo

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Soul GuardiansStumble Guys

Soul Guardians

Average monthly estimated players
MonthEstimated playersChange
September 2026~90Up 1.1%
August 2026~89Down 3.3%
July 2026~92—

Stumble Guys

Average monthly estimated players
MonthEstimated playersChange
September 2026~468.7k
August 2026~468.3k
July 2026~468k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Soul Guardians
9Down 18%
Stumble Guys
1.8kDown 56%

Stumble Guys currently has about 197× as many peak concurrent Steam players as Soul Guardians — 1,771 vs 9.

Discord members

Soul Guardians
228
Stumble Guys
779.9kUp 0.1%

Stumble Guys currently has about 3420× as many Discord members as Soul Guardians — 779,864 vs 228.

YouTube subscribers

Soul Guardians
7
Stumble Guys
2.9mUp 0.3%

Stumble Guys currently has about 418571× as many YouTube subscribers as Soul Guardians — 2,930,000 vs 7.

Twitch viewers

Soul Guardians
—
Stumble Guys
78

Stumble Guys currently has 78 live Twitch viewers; no comparable data is tracked for Soul Guardians.

How these estimates are made

Soul Guardians

Soul Guardians is estimated to have 20 – 71 players a day. Around 11k – 28k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stumble Guys

Stumble Guys is estimated to have 10k – 34k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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