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Slumpunk vs Stick Fight: The Game

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Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2017 · 9 years ago

Daily players

No population data
770 – 3k

Estimated players

1
50kUp 0.8%

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Developers

Player activity

Smoothed estimated players over time.

SlumpunkStick Fight: The Game

Slumpunk

Average monthly estimated players
MonthEstimated playersChange
August 2026~1
July 2026~1

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
August 2026~49.7kUp 0.3%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Slumpunk
12
Stick Fight: The Game
368kUp 1.4%

Stick Fight: The Game currently has about 30667× as many YouTube subscribers as Slumpunk — 368,000 vs 12.

Steam concurrent players

Slumpunk
Stick Fight: The Game
280Down 12%

Stick Fight: The Game currently has 280 peak concurrent Steam players; no comparable data is tracked for Slumpunk.

Reddit members

Slumpunk
Stick Fight: The Game
5.9kUp 0.2%

Stick Fight: The Game currently has 5,906 subreddit members; no comparable data is tracked for Slumpunk.

Twitch viewers

Slumpunk
Stick Fight: The Game
6Up 20%

Stick Fight: The Game currently has 6 live Twitch viewers; no comparable data is tracked for Slumpunk.

How these estimates are made

Slumpunk

Slumpunk is estimated to have 0 – 150 players a day. Around 200 – 26k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 770 – 3k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.