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Head to head

Slither.io vs Warhammer 40,000: Eternal Crusade

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 11 years ago
September 2016 · 10 years ago

Daily players

38 – 18k
No population data

Estimated players

1.4kDown 12%
1.3k

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Slither.ioWarhammer 40,000: Eternal Crusade

Slither.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.1kUp 52%
August 2026~1.4kUp 0.8%
July 2026~1.3k—

Warhammer 40,000: Eternal Crusade

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.3k
August 2026~1.3kUp 20%
July 2026~1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Slither.io
12.1kUp 0.9%
Warhammer 40,000: Eternal Crusade
—

Slither.io currently has 12,130 subreddit members; no comparable data is tracked for Warhammer 40,000: Eternal Crusade.

Twitch viewers

Slither.io
37Up 311%
Warhammer 40,000: Eternal Crusade
—

Slither.io currently has 37 live Twitch viewers; no comparable data is tracked for Warhammer 40,000: Eternal Crusade.

Steam concurrent players

Slither.io
—
Warhammer 40,000: Eternal Crusade
0Down 100%

Warhammer 40,000: Eternal Crusade currently has 0 peak concurrent Steam players; no comparable data is tracked for Slither.io.

How these estimates are made

Slither.io

Slither.io is estimated to have 38 – 18k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warhammer 40,000: Eternal Crusade

Warhammer 40,000: Eternal Crusade is showing no measurable concurrent players on Steam. Around 240k – 620k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games

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From the same developers or publishers.