Head to head
Silica vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Categories
Player activity
Smoothed estimated players over time.
Silica
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.6k | Down 1.4% |
| August 2026 | ~2.7k | |
| July 2026 | ~2.7k | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38.9k | Down 0.5% |
| August 2026 | ~39.1k | Up 0.3% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Silica
- 26Down 64%
- Super Animal Royale
- 499Down 38%
Super Animal Royale currently has about 19× as many peak concurrent Steam players as Silica — 499 vs 26.
Discord members
- Silica
- 6.2kUp 0.2%
- Super Animal Royale
- 115.4k
Super Animal Royale currently has about 18× as many Discord members as Silica — 115,433 vs 6,243.
Twitch viewers
- Silica
- 0
- Super Animal Royale
- 48Down 62%
Silica currently has 0 live Twitch viewers, while Super Animal Royale has 48.
YouTube subscribers
- Silica
- 582Up 6.0%
- Super Animal Royale
- 31.7kUp 0.6%
Super Animal Royale currently has about 54× as many YouTube subscribers as Silica — 31,700 vs 582.
Reddit members
- Silica
- —
- Super Animal Royale
- 9.5kUp 0.9%
Super Animal Royale currently has 9,481 subreddit members; no comparable data is tracked for Silica.
How these estimates are made
Silica
Silica is estimated to have 83 – 290 players a day. Around 110k – 280k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Super Animal Royale
Super Animal Royale is estimated to have 1k – 5k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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