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Head to head

Shin Megami Tensei: Imagine vs The Sandbox

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2007 · 20 years ago
November 2021 · 5 years ago

Daily players

6 – 3k
77 – 36k

Estimated players

—
70.3kDown 1.5%

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Shin Megami Tensei: ImagineThe Sandbox

Shin Megami Tensei: Imagine

Average monthly estimated players
MonthEstimated playersChange
October 2026~1Down 50%
September 2026~2
August 2026~2
July 2026~2—

The Sandbox

Average monthly estimated players
MonthEstimated playersChange
October 2026~71.4k
September 2026~71.4k
August 2026~71.5kDown 0.1%
July 2026~71.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Shin Megami Tensei: Imagine
0Down 100%
The Sandbox
0

Shin Megami Tensei: Imagine currently has 0 live Twitch viewers, while The Sandbox has 0.

Discord members

Shin Megami Tensei: Imagine
—
The Sandbox
249.8kDown 2.2%

The Sandbox currently has 249,800 Discord members; no comparable data is tracked for Shin Megami Tensei: Imagine.

Reddit members

Shin Megami Tensei: Imagine
—
The Sandbox
17.4k

The Sandbox currently has 17,421 subreddit members; no comparable data is tracked for Shin Megami Tensei: Imagine.

YouTube subscribers

Shin Megami Tensei: Imagine
—
The Sandbox
154k

The Sandbox currently has 154,000 YouTube subscribers; no comparable data is tracked for Shin Megami Tensei: Imagine.

How these estimates are made

Shin Megami Tensei: Imagine

Shin Megami Tensei: Imagine is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Sandbox

The Sandbox is estimated to have 77 – 36k players a day. Around 29k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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