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Head to head

Shell Shockers vs The World of Magic: IMO

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2017 · 9 years ago
November 2011 · 15 years ago

Daily players

21 – 10k
13 – 6k

Estimated players

35kDown 0.1%
291Up 0.2%

Available on

  • Browser
  • Android
  • iOS
  • Android
  • iOS

Publishers

Player activity

Smoothed estimated players over time.

Shell ShockersThe World of Magic: IMO

Shell Shockers

Average monthly estimated players
MonthEstimated playersChange
August 2026~35.1k
July 2026~35.1k

The World of Magic: IMO

Average monthly estimated players
MonthEstimated playersChange
August 2026~291Up 0.3%
July 2026~290

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Shell Shockers
163.5k
The World of Magic: IMO

Shell Shockers currently has 163,466 Discord members; no comparable data is tracked for The World of Magic: IMO.

Reddit members

Shell Shockers
574
The World of Magic: IMO
2.3kUp 0.2%

The World of Magic: IMO currently has about 4.1× as many subreddit members as Shell Shockers — 2,338 vs 574.

Twitch viewers

Shell Shockers
34Up 26%
The World of Magic: IMO

Shell Shockers currently has 34 live Twitch viewers; no comparable data is tracked for The World of Magic: IMO.

YouTube subscribers

Shell Shockers
16.4k
The World of Magic: IMO

Shell Shockers currently has 16,400 YouTube subscribers; no comparable data is tracked for The World of Magic: IMO.

How these estimates are made

Shell Shockers

Shell Shockers is estimated to have 21 – 10k players a day. Around 10k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The World of Magic: IMO

The World of Magic: IMO is estimated to have 13 – 6k players a day. Around 8k – 750k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.