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Head to head

Shadow Arena vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2020 · 6 years ago
August 2019 · 7 years ago

Daily players

No population data
350 – 1k

Estimated players

751
67.1kUp 0.6%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Shadow ArenaState of Survival

Shadow Arena

Average monthly estimated players
MonthEstimated playersChange
September 2026~752Up 0.1%
August 2026~751Up 14%
July 2026~661

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.9kUp 0.5%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Shadow Arena
0
State of Survival
98Down 22%

Shadow Arena currently has 0 peak concurrent Steam players, while State of Survival has 98.

YouTube subscribers

Shadow Arena
2.1k
State of Survival

Shadow Arena currently has 2,090 YouTube subscribers; no comparable data is tracked for State of Survival.

Discord members

Shadow Arena
State of Survival
225.9kDown 0.1%

State of Survival currently has 225,915 Discord members; no comparable data is tracked for Shadow Arena.

Twitch viewers

Shadow Arena
State of Survival
0Down 100%

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Shadow Arena.

How these estimates are made

Shadow Arena

Shadow Arena is showing no measurable concurrent players on Steam. Around 120k – 300k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 350 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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