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Seven Souls Online vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
February 2017 · 10 years ago

Daily players

32 – 15k
120k – 410k

Estimated players

3
207.2k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Seven Souls OnlineVRChat

Seven Souls Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~1—
September 2026——
August 2026——
July 2026——

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~216.1k
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Seven Souls Online
0
VRChat
6.1kDown 16%

Seven Souls Online currently has 0 live Twitch viewers, while VRChat has 6,122.

Steam concurrent players

Seven Souls Online
—
VRChat
43.9kDown 8.0%

VRChat currently has 43,897 peak concurrent Steam players; no comparable data is tracked for Seven Souls Online.

Discord members

Seven Souls Online
—
VRChat
417.6kDown 0.3%

VRChat currently has 417,632 Discord members; no comparable data is tracked for Seven Souls Online.

Reddit members

Seven Souls Online
—
VRChat
242.3kUp 0.6%

VRChat currently has 242,254 subreddit members; no comparable data is tracked for Seven Souls Online.

YouTube subscribers

Seven Souls Online
—
VRChat
131kUp 0.8%

VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for Seven Souls Online.

How these estimates are made

Seven Souls Online

Seven Souls Online is estimated to have 32 – 15k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 120k – 410k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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