Head to head
Seven Souls Online vs Unturned
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Seven Souls Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1 | — |
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
Unturned
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~81.9k | Down 0.5% |
| September 2026 | ~82.3k | Down 1.0% |
| August 2026 | ~83.1k | Up 1.2% |
| July 2026 | ~82.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Seven Souls Online
- 0
- Unturned
- 9Up 29%
Seven Souls Online currently has 0 live Twitch viewers, while Unturned has 9.
Steam concurrent players
- Seven Souls Online
- —
- Unturned
- 14.4kDown 5.4%
Unturned currently has 14,417 peak concurrent Steam players; no comparable data is tracked for Seven Souls Online.
Discord members
- Seven Souls Online
- —
- Unturned
- 37.1kDown 0.3%
Unturned currently has 37,118 Discord members; no comparable data is tracked for Seven Souls Online.
Reddit members
- Seven Souls Online
- —
- Unturned
- 55.2kUp 0.2%
Unturned currently has 55,190 subreddit members; no comparable data is tracked for Seven Souls Online.
YouTube subscribers
- Seven Souls Online
- —
- Unturned
- 23.4k
Unturned currently has 23,400 YouTube subscribers; no comparable data is tracked for Seven Souls Online.
How these estimates are made
Seven Souls Online
Seven Souls Online is estimated to have 32 – 15k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Unturned
Unturned is estimated to have 40k – 140k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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