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Head to head

Seven Souls Online vs The Isle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
December 2015 · 11 years ago

Daily players

32 – 15k
50k – 180k

Estimated players

3
41.1kDown 0.2%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Seven Souls OnlineThe Isle

Seven Souls Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~1—
September 2026——
August 2026——
July 2026——

The Isle

Average monthly estimated players
MonthEstimated playersChange
October 2026~42.2kDown 0.3%
September 2026~42.4kUp 4.0%
August 2026~40.7kUp 6.9%
July 2026~38.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Seven Souls Online
0
The Isle
1.6kDown 27%

Seven Souls Online currently has 0 live Twitch viewers, while The Isle has 1,589.

Steam concurrent players

Seven Souls Online
—
The Isle
13.1kDown 36%

The Isle currently has 13,068 peak concurrent Steam players; no comparable data is tracked for Seven Souls Online.

Reddit members

Seven Souls Online
—
The Isle
86.7kUp 1.7%

The Isle currently has 86,738 subreddit members; no comparable data is tracked for Seven Souls Online.

YouTube subscribers

Seven Souls Online
—
The Isle
95.9kUp 0.1%

The Isle currently has 95,900 YouTube subscribers; no comparable data is tracked for Seven Souls Online.

How these estimates are made

Seven Souls Online

Seven Souls Online is estimated to have 32 – 15k players a day. Around 18k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Isle

The Isle is estimated to have 50k – 180k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.