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Second Life
VS
Club Penguin

Direct comparison between Second Life and Club Penguin. View their social activity, release status, platform availability, and other key details.

Game Status

Status

Active

Second Life status is active.

Status

Active

Club Penguin status is active.

Estimated Daily Players

Estimated Daily Players

~30 thousand

We estimate that Second Life has currently around 30k players daily.

Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.

Social Score

Social activity comparison between Second Life and Club Penguin. Data includes social media activity, community discussions, and online mentions tracked over time.

Social score for Second Life

MonthSocial ScoreChange
August 2025~1525.0%
July 2025~129.1%
November 2024~1183.3%
September 2024~625.0%
May 2024~8

Social score for Club Penguin

MonthSocial ScoreChange
August 2025~974.3%
July 2025~3552.2%
November 2024~23228.6%
September 2024~730.0%
May 2024~10

Game Age

Age

22 years ago

Second Life was released in June 2003 (22 years ago).

Age

20 years ago

Club Penguin was released in October 2005 (20 years ago).

Platforms

Second Life is available on 3 platforms.

Club Penguin is available on 4 platforms.

Player Perspectives

Club Penguin offers 1 player perspective.

Developers

Second Life has 1 developer.

Club Penguin has 1 developer.

Publishers

Second Life has 1 publisher.

Club Penguin has 1 publisher.

Categories

Second Life has 2 categories.

Club Penguin has 2 categories.

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