Head to head
Scum vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Scum
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~43.6k | Up 2.0% |
| September 2026 | ~42.7k | Down 0.8% |
| August 2026 | ~43k | Up 1.4% |
| July 2026 | ~42.4k | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~53.1k | Up 0.5% |
| September 2026 | ~52.8k | Up 0.7% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Scum
- 4.6kDown 60%
- Tom Clancy's The Division
- 431Down 73%
Scum currently has about 11× as many peak concurrent Steam players as Tom Clancy's The Division — 4,554 vs 431.
Discord members
- Scum
- 67.7kDown 0.4%
- Tom Clancy's The Division
- —
Scum currently has 67,681 Discord members; no comparable data is tracked for Tom Clancy's The Division.
Reddit members
- Scum
- 53.1kUp 0.3%
- Tom Clancy's The Division
- 429.2kUp 0.4%
Tom Clancy's The Division currently has about 8.1× as many subreddit members as Scum — 429,220 vs 53,110.
Twitch viewers
- Scum
- 196Down 61%
- Tom Clancy's The Division
- 28Down 71%
Scum currently has about 7× as many live Twitch viewers as Tom Clancy's The Division — 196 vs 28.
How these estimates are made
Scum
Scum is estimated to have 35k – 120k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 2k – 8k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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