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Samurai Legends vs Stick Fight: The Game

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Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2017 · 9 years ago

Daily players

No population data
590 – 2k

Estimated players

104
51.5k

Available on

  • Browser
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Samurai LegendsStick Fight: The Game

Samurai Legends

Average monthly estimated players
MonthEstimated playersChange
September 2026~104
August 2026~104
July 2026~104

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
September 2026~51.4kUp 1.8%
August 2026~50.5kUp 1.9%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Samurai Legends
479
Stick Fight: The Game
5.9kUp 0.4%

Stick Fight: The Game currently has about 12× as many subreddit members as Samurai Legends — 5,934 vs 479.

YouTube subscribers

Samurai Legends
557
Stick Fight: The Game
382kUp 1.6%

Stick Fight: The Game currently has about 686× as many YouTube subscribers as Samurai Legends — 382,000 vs 557.

Steam concurrent players

Samurai Legends
Stick Fight: The Game
215Down 31%

Stick Fight: The Game currently has 215 peak concurrent Steam players; no comparable data is tracked for Samurai Legends.

Twitch viewers

Samurai Legends
Stick Fight: The Game
16Up 220%

Stick Fight: The Game currently has 16 live Twitch viewers; no comparable data is tracked for Samurai Legends.

How these estimates are made

Samurai Legends

Samurai Legends is estimated to have 3 – 2k players a day. Around 3k – 290k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 590 – 2k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.