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Head to head

Sabotaj vs Stick Fight: The Game

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2017 · 9 years ago

Daily players

No population data
590 – 2k

Estimated players

648
51.5k

Available on

  • Windows
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

SabotajStick Fight: The Game

Sabotaj

Average monthly estimated players
MonthEstimated playersChange
September 2026~649Down 0.2%
August 2026~650Up 11%
July 2026~584

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
September 2026~51.4kUp 1.8%
August 2026~50.5kUp 1.9%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Sabotaj
1Down 50%
Stick Fight: The Game
215Down 31%

Stick Fight: The Game currently has about 215× as many peak concurrent Steam players as Sabotaj — 215 vs 1.

YouTube subscribers

Sabotaj
2.5k
Stick Fight: The Game
382kUp 1.6%

Stick Fight: The Game currently has about 152× as many YouTube subscribers as Sabotaj — 382,000 vs 2,520.

Reddit members

Sabotaj
Stick Fight: The Game
5.9kUp 0.4%

Stick Fight: The Game currently has 5,934 subreddit members; no comparable data is tracked for Sabotaj.

Twitch viewers

Sabotaj
Stick Fight: The Game
16Up 220%

Stick Fight: The Game currently has 16 live Twitch viewers; no comparable data is tracked for Sabotaj.

How these estimates are made

Sabotaj

Sabotaj is estimated to have 3 – 9 players a day. Around 90k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 590 – 2k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.