Head to head
Rust vs Spiral Knights
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- Windows
- macOS
- Linux
Categories
Player activity
Smoothed estimated players over time.
Rust
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~528.9k | Down 1.9% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Spiral Knights
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.4k | Down 0.4% |
| August 2026 | ~3.4k | Up 20% |
| July 2026 | ~2.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rust
- 114.3kDown 16%
- Spiral Knights
- 293Up 62%
Rust currently has about 390× as many peak concurrent Steam players as Spiral Knights — 114,308 vs 293.
Discord members
- Rust
- 808.6kUp 0.8%
- Spiral Knights
- —
Rust currently has 808,591 Discord members; no comparable data is tracked for Spiral Knights.
Reddit members
- Rust
- 709.4kUp 0.3%
- Spiral Knights
- 6.1kUp 2.0%
Rust currently has about 117× as many subreddit members as Spiral Knights — 709,442 vs 6,053.
Twitch viewers
- Rust
- 10.1kDown 27%
- Spiral Knights
- 17Down 26%
Rust currently has about 592× as many live Twitch viewers as Spiral Knights — 10,057 vs 17.
YouTube subscribers
- Rust
- 206k
- Spiral Knights
- 2.5kUp 0.4%
Rust currently has about 83× as many YouTube subscribers as Spiral Knights — 206,000 vs 2,490.
How these estimates are made
Rust
Rust is estimated to have 310k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Spiral Knights
Spiral Knights is estimated to have 740 – 3k players a day. Around 420k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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