Head to head
RuneScape Classic vs Stick Fight: The Game
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
RuneScape Classic
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1 | |
| August 2026 | ~1 | — |
| July 2026 | — | — |
Stick Fight: The Game
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~51.4k | Up 1.8% |
| August 2026 | ~50.5k | Up 1.9% |
| July 2026 | ~49.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- RuneScape Classic
- 0Down 100%
- Stick Fight: The Game
- 0Down 100%
RuneScape Classic currently has 0 live Twitch viewers, while Stick Fight: The Game has 0.
Steam concurrent players
- RuneScape Classic
- —
- Stick Fight: The Game
- 396Up 16%
Stick Fight: The Game currently has 396 peak concurrent Steam players; no comparable data is tracked for RuneScape Classic.
Reddit members
- RuneScape Classic
- —
- Stick Fight: The Game
- 5.9kUp 0.4%
Stick Fight: The Game currently has 5,933 subreddit members; no comparable data is tracked for RuneScape Classic.
YouTube subscribers
- RuneScape Classic
- —
- Stick Fight: The Game
- 375kDown 0.3%
Stick Fight: The Game currently has 375,000 YouTube subscribers; no comparable data is tracked for RuneScape Classic.
How these estimates are made
RuneScape Classic
RuneScape Classic is estimated to have 10 – 5k players a day. Around 10k – 930k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stick Fight: The Game
Stick Fight: The Game is estimated to have 990 – 4k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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