Head to head
Active Worlds vs Runes of Magic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Active Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~93 | Up 5.7% |
| August 2026 | ~88 | Up 2.3% |
| July 2026 | ~86 | — |
Runes of Magic
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | Up 3.3% |
| August 2026 | ~1.7k | Up 2.0% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Active Worlds
- 901Up 2.2%
- Runes of Magic
- 642Up 1.9%
Active Worlds currently has about 1.4× as many subreddit members as Runes of Magic — 901 vs 642.
Twitch viewers
- Active Worlds
- 0
- Runes of Magic
- 0Down 100%
Active Worlds currently has 0 live Twitch viewers, while Runes of Magic has 0.
Steam concurrent players
- Active Worlds
- —
- Runes of Magic
- 131Down 9.7%
Runes of Magic currently has 131 peak concurrent Steam players; no comparable data is tracked for Active Worlds.
Discord members
- Active Worlds
- —
- Runes of Magic
- 3.8k
Runes of Magic currently has 3,841 Discord members; no comparable data is tracked for Active Worlds.
YouTube subscribers
- Active Worlds
- —
- Runes of Magic
- 4.8k
Runes of Magic currently has 4,850 YouTube subscribers; no comparable data is tracked for Active Worlds.
How these estimates are made
Active Worlds
Active Worlds is estimated to have 6 – 3k players a day. Around 6k – 540k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Runes of Magic
Runes of Magic is estimated to have 340 – 1k players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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