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Head to head

Royal Revolt II vs World of Warcraft Classic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2014 · 13 years ago
August 2019 · 7 years ago

Daily players

200 – 700
870 – 410k

Estimated players

82Up 13%
79.4kUp 0.7%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Royal Revolt IIWorld of Warcraft Classic

Royal Revolt II

Average monthly estimated players
MonthEstimated playersChange
October 2026~82Up 9.3%
September 2026~75Up 1.4%
August 2026~74Up 8.8%
July 2026~68—

World of Warcraft Classic

Average monthly estimated players
MonthEstimated playersChange
October 2026~79.4kUp 3.0%
September 2026~77kUp 2.8%
August 2026~75kUp 0.4%
July 2026~74.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Royal Revolt II
79Up 25%
World of Warcraft Classic
—

Royal Revolt II currently has 79 peak concurrent Steam players; no comparable data is tracked for World of Warcraft Classic.

Twitch viewers

Royal Revolt II
0
World of Warcraft Classic
—

Royal Revolt II currently has 0 live Twitch viewers; no comparable data is tracked for World of Warcraft Classic.

Reddit members

Royal Revolt II
—
World of Warcraft Classic
794.3kUp 5.4%

World of Warcraft Classic currently has 794,301 subreddit members; no comparable data is tracked for Royal Revolt II.

How these estimates are made

Royal Revolt II

Royal Revolt II is estimated to have 200 – 700 players a day. Around 14k – 35k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Warcraft Classic

World of Warcraft Classic is estimated to have 870 – 410k players a day. Around 200k – 19m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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