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Head to head

Rose Online vs Temtem

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2012 · 14 years ago
September 2022 · 4 years ago

Daily players

3 – 9
430 – 2k

Estimated players

3.9kUp 0.5%
34.6kDown 4.6%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

Rose OnlineTemtem

Rose Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.9kUp 1.5%
August 2026~3.8kUp 20%
July 2026~3.2k

Temtem

Average monthly estimated players
MonthEstimated playersChange
September 2026~34.5kUp 0.4%
August 2026~34.3kDown 1.0%
July 2026~34.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rose Online
0
Temtem
72Down 43%

Rose Online currently has 0 peak concurrent Steam players, while Temtem has 72.

Discord members

Rose Online
14kUp 0.7%
Temtem
76.4kDown 0.5%

Temtem currently has about 5.4× as many Discord members as Rose Online — 76,387 vs 14,039.

Reddit members

Rose Online
960Up 0.8%
Temtem
53.3kUp 0.1%

Temtem currently has about 56× as many subreddit members as Rose Online — 53,288 vs 960.

Twitch viewers

Rose Online
0
Temtem
11Down 56%

Rose Online currently has 0 live Twitch viewers, while Temtem has 11.

YouTube subscribers

Rose Online
2.1kUp 1.5%
Temtem
6.6kUp 0.9%

Temtem currently has about 3.1× as many YouTube subscribers as Rose Online — 6,580 vs 2,090.

How these estimates are made

Rose Online

Rose Online is estimated to have 3 – 9 players a day. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Temtem

Temtem is estimated to have 430 – 2k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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