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Head to head

DreamWorld vs Rose Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2020 · 6 years ago
September 2012 · 14 years ago

Daily players

No population data
No population data

Estimated players

364
3.9kDown 2.6%

Available on

  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

DreamWorldRose Online

DreamWorld

Average monthly estimated players
MonthEstimated playersChange
September 2026~365
August 2026~365
July 2026~365

Rose Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.9kUp 1.7%
August 2026~3.8kUp 20%
July 2026~3.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DreamWorld
0
Rose Online
0

DreamWorld currently has 0 peak concurrent Steam players, while Rose Online has 0.

YouTube subscribers

DreamWorld
3.6kDown 0.3%
Rose Online
2.1kUp 1.4%

DreamWorld currently has about 1.7× as many YouTube subscribers as Rose Online — 3,590 vs 2,100.

Discord members

DreamWorld
Rose Online
14.2kUp 1.7%

Rose Online currently has 14,193 Discord members; no comparable data is tracked for DreamWorld.

Reddit members

DreamWorld
Rose Online
964Up 0.9%

Rose Online currently has 964 subreddit members; no comparable data is tracked for DreamWorld.

Twitch viewers

DreamWorld
Rose Online
1Down 50%

Rose Online currently has 1 live Twitch viewers; no comparable data is tracked for DreamWorld.

How these estimates are made

DreamWorld

DreamWorld is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rose Online

Rose Online is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.