Head to head
Allods Online vs Rose Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Allods Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.8k | Up 3.1% |
| September 2026 | ~6.6k | Up 1.4% |
| August 2026 | ~6.5k | Up 1.0% |
| July 2026 | ~6.5k | — |
Rose Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4k | Up 1.9% |
| September 2026 | ~3.9k | Up 2.2% |
| August 2026 | ~3.8k | Up 20% |
| July 2026 | ~3.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Allods Online
- 33Up 22%
- Rose Online
- 0
Allods Online currently has 33 peak concurrent Steam players, while Rose Online has 0.
Discord members
- Allods Online
- 27.2k
- Rose Online
- 14.3kUp 1.0%
Allods Online currently has about 1.9× as many Discord members as Rose Online — 27,236 vs 14,298.
Reddit members
- Allods Online
- 564Up 0.7%
- Rose Online
- 972Up 0.8%
Rose Online currently has about 1.7× as many subreddit members as Allods Online — 972 vs 564.
Twitch viewers
- Allods Online
- 3Down 94%
- Rose Online
- 0Down 100%
Allods Online currently has 3 live Twitch viewers, while Rose Online has 0.
YouTube subscribers
- Allods Online
- 3k
- Rose Online
- 2.1kUp 0.5%
Allods Online currently has about 1.4× as many YouTube subscribers as Rose Online — 3,010 vs 2,110.
How these estimates are made
Allods Online
Allods Online is estimated to have 83 – 290 players a day. Around 25k – 64k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rose Online
Rose Online is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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