
RobocraftVSSecond Life
Direct comparison between Robocraft and Second Life. View their social activity, release status, platform availability, and other key details.
Game Status
Status
Robocraft status is active.
Status
Second Life status is active.
Estimated Daily Players
Estimated Daily Players
We estimate that Robocraft has currently around 5k players daily.
Robocraft, released in 2017 by Freejam Games, is a sandbox action game with shooter and simulator elements. As an indie game, it has a niche but dedicated player base. Its age suggests a decline from peak popularity, but its unique gameplay mechanics help retain a modest number of active players.
Estimated Daily Players
We estimate that Second Life has currently around 30k players daily.
Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.
Social Score
Social activity comparison between Robocraft and Second Life. Data includes social media activity, community discussions, and online mentions tracked over time.
Social score for Robocraft
Month | Social Score | Change |
---|---|---|
No data |
Social score for Second Life
Month | Social Score | Change |
---|---|---|
July 2025 | ~12 | 9.1% |
November 2024 | ~11 | 83.3% |
September 2024 | ~6 | 25.0% |
May 2024 | ~8 | 79.5% |
December 2023 | ~39 |
Game Age
Age
Robocraft was released in August 2017 (8 years ago).
Age
Second Life was released in June 2003 (22 years ago).
Platforms
Player Perspectives
Robocraft offers 1 player perspective.
Developers
Robocraft has 1 developer.
Second Life has 1 developer.
Publishers
Robocraft has 1 publisher.
Second Life has 1 publisher.
Categories
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