Head to head
Fallout 76 vs Robocraft Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Player activity
Smoothed estimated players over time.
Fallout 76
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~111.7k | Down 0.5% |
| August 2026 | ~112.3k | Down 0.5% |
| July 2026 | ~112.9k | — |
Robocraft Royale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38 | |
| August 2026 | ~38 | |
| July 2026 | ~38 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fallout 76
- 11.7kUp 58%
- Robocraft Royale
- —
Fallout 76 currently has 11,741 peak concurrent Steam players; no comparable data is tracked for Robocraft Royale.
Discord members
- Fallout 76
- 106.5kUp 0.6%
- Robocraft Royale
- —
Fallout 76 currently has 106,484 Discord members; no comparable data is tracked for Robocraft Royale.
Reddit members
- Fallout 76
- 594.8kUp 0.5%
- Robocraft Royale
- —
Fallout 76 currently has 594,810 subreddit members; no comparable data is tracked for Robocraft Royale.
Twitch viewers
- Fallout 76
- 946Up 31%
- Robocraft Royale
- —
Fallout 76 currently has 946 live Twitch viewers; no comparable data is tracked for Robocraft Royale.
YouTube subscribers
- Fallout 76
- 30.9kDown 0.3%
- Robocraft Royale
- —
Fallout 76 currently has 30,900 YouTube subscribers; no comparable data is tracked for Robocraft Royale.
How these estimates are made
Fallout 76
Fallout 76 is estimated to have 29k – 100k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Robocraft Royale
Robocraft Royale is showing no measurable concurrent players on Steam. Around 12k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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