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Head to head

Roblox vs War Inc. Battlezone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2006 · 20 years ago
June 2011 · 15 years ago

Daily players

2k – 700k
No population data

Estimated players

2m
262

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

RobloxWar Inc. Battlezone

Roblox

Average monthly estimated players
MonthEstimated playersChange
October 2026~2mUp 1.1%
September 2026~2mUp 1.4%
August 2026~2mUp 0.8%
July 2026~2m—

War Inc. Battlezone

Average monthly estimated players
MonthEstimated playersChange
October 2026~262
September 2026~262
August 2026~262Up 20%
July 2026~219—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Roblox
2.7mUp 0.2%
War Inc. Battlezone
—

Roblox currently has 2,663,368 subreddit members; no comparable data is tracked for War Inc. Battlezone.

Twitch viewers

Roblox
6.7kUp 38%
War Inc. Battlezone
—

Roblox currently has 6,680 live Twitch viewers; no comparable data is tracked for War Inc. Battlezone.

YouTube subscribers

Roblox
7.5mUp 1.1%
War Inc. Battlezone
—

Roblox currently has 7,520,000 YouTube subscribers; no comparable data is tracked for War Inc. Battlezone.

Steam concurrent players

Roblox
—
War Inc. Battlezone
0

War Inc. Battlezone currently has 0 peak concurrent Steam players; no comparable data is tracked for Roblox.

How these estimates are made

Roblox

Roblox is estimated to have 2k – 700k players a day. Around 190k – 19m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

War Inc. Battlezone

War Inc. Battlezone is showing no measurable concurrent players on Steam. Around 64k – 160k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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