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Head to head

Roblox vs Soulmask

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2006 · 20 years ago
April 2026 · 7 months ago

Daily players

2k – 700k
6k – 20k

Estimated players

2m
16.3kUp 9.6%

Available on

  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

RobloxSoulmask

Roblox

Average monthly estimated players
MonthEstimated playersChange
October 2026~2mUp 1.1%
September 2026~2mUp 1.4%
August 2026~2mUp 0.8%
July 2026~2m—

Soulmask

Average monthly estimated players
MonthEstimated playersChange
October 2026~15.5kDown 0.3%
September 2026~15.6kUp 2.1%
August 2026~15.3kUp 18%
July 2026~12.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Roblox
2.7mUp 0.2%
Soulmask
—

Roblox currently has 2,663,368 subreddit members; no comparable data is tracked for Soulmask.

Twitch viewers

Roblox
6.7kUp 38%
Soulmask
74Down 39%

Roblox currently has about 90× as many live Twitch viewers as Soulmask — 6,680 vs 74.

YouTube subscribers

Roblox
7.5mUp 1.1%
Soulmask
4.3kUp 0.5%

Roblox currently has about 1741× as many YouTube subscribers as Soulmask — 7,520,000 vs 4,320.

Steam concurrent players

Roblox
—
Soulmask
2.3kUp 6.8%

Soulmask currently has 2,312 peak concurrent Steam players; no comparable data is tracked for Roblox.

Discord members

Roblox
—
Soulmask
34.3kDown 1.9%

Soulmask currently has 34,265 Discord members; no comparable data is tracked for Roblox.

How these estimates are made

Roblox

Roblox is estimated to have 2k – 700k players a day. Around 190k – 19m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Soulmask

Soulmask is estimated to have 6k – 20k players a day. Around 400k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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