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Head to head

Rise of Kingdoms vs The Cube, Save Us

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
March 2026 · 6 months ago

Daily players

130 – 59k
No population data

Estimated players

49kUp 0.2%
292

Available on

  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Rise of KingdomsThe Cube, Save Us

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~48.9kUp 0.5%
August 2026~48.7kUp 0.5%
July 2026~48.4k

The Cube, Save Us

Average monthly estimated players
MonthEstimated playersChange
September 2026~292Down 0.3%
August 2026~293
July 2026~293

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Rise of Kingdoms
19Down 42%
The Cube, Save Us

Rise of Kingdoms currently has 19 live Twitch viewers; no comparable data is tracked for The Cube, Save Us.

YouTube subscribers

Rise of Kingdoms
396kUp 1.0%
The Cube, Save Us
458Down 0.9%

Rise of Kingdoms currently has about 865× as many YouTube subscribers as The Cube, Save Us — 396,000 vs 458.

Steam concurrent players

Rise of Kingdoms
The Cube, Save Us
0Down 100%

The Cube, Save Us currently has 0 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.

How these estimates are made

Rise of Kingdoms

Rise of Kingdoms is estimated to have 130 – 59k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Cube, Save Us

The Cube, Save Us is showing no measurable concurrent players on Steam. Around 60k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.