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Head to head

Rise of Kingdoms vs The Cube, Save Us

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
March 2026 · 6 months ago

Daily players

120 – 57k
3 – 9

Estimated players

49.1k
291

Available on

  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Rise of KingdomsThe Cube, Save Us

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~49kUp 0.7%
August 2026~48.7kUp 0.5%
July 2026~48.4k—

The Cube, Save Us

Average monthly estimated players
MonthEstimated playersChange
September 2026~292Down 0.3%
August 2026~293
July 2026~293—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Rise of Kingdoms
21Up 110%
The Cube, Save Us
—

Rise of Kingdoms currently has 21 live Twitch viewers; no comparable data is tracked for The Cube, Save Us.

YouTube subscribers

Rise of Kingdoms
397kUp 0.5%
The Cube, Save Us
454Down 1.5%

Rise of Kingdoms currently has about 874× as many YouTube subscribers as The Cube, Save Us — 397,000 vs 454.

Steam concurrent players

Rise of Kingdoms
—
The Cube, Save Us
0

The Cube, Save Us currently has 0 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.

How these estimates are made

Rise of Kingdoms

Rise of Kingdoms is estimated to have 120 – 57k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Cube, Save Us

The Cube, Save Us is estimated to have 3 – 9 players a day. Around 60k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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