Head to head
Rise of Kingdoms vs Rucoy Online

Rise of Kingdoms
~2.4k daily · 540 – 7k
Last measured Nov 13, 2026

Rucoy Online
~490 daily · 110 – 1.5k
Last measured Nov 13, 2026
VerdictRise of Kingdoms has ~4.9× Rucoy Online's daily players (~2.4k vs ~490, as of Nov 13, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- iOS
- Android
- iOS
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Twitch viewers
- Rise of Kingdoms
- 18
- Rucoy Online
- 3Up 200% past week
Rise of Kingdoms currently has about 6× as many live Twitch viewers as Rucoy Online — 18 vs 3.
YouTube subscribers
- Rise of Kingdoms
- 402kUp 0.2% past week
- Rucoy Online
- —
Rise of Kingdoms currently has 402,000 YouTube subscribers; no comparable data is tracked for Rucoy Online.
How these estimates are made
Rise of Kingdoms
We estimate that about 2,400 people play Rise of Kingdoms on a typical day (most likely between 540 and 7,000), based on data from Nov 13, 2026. Around 330,000 accounts (between 110,000 and 760,000) have played it at some point. Rise of Kingdoms publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Rucoy Online
We estimate that about 490 people play Rucoy Online on a typical day (most likely between 110 and 1,500), based on data from Nov 13, 2026. Around 70,000 accounts (between 24,000 and 160,000) have played it at some point. Rucoy Online publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Compare two other games
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