Head to head
Rise of Kingdoms vs Rucoy Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Android
- iOS
Player activity
Smoothed estimated players over time.
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~48.9k | Up 0.6% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Rucoy Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~68 | Up 1.5% |
| August 2026 | ~67 | Up 1.5% |
| July 2026 | ~66 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Rise of Kingdoms
- 5Up 150%
- Rucoy Online
- 0Down 100%
Rise of Kingdoms currently has 5 live Twitch viewers, while Rucoy Online has 0.
YouTube subscribers
- Rise of Kingdoms
- 396kUp 0.8%
- Rucoy Online
- —
Rise of Kingdoms currently has 396,000 YouTube subscribers; no comparable data is tracked for Rucoy Online.
How these estimates are made
Rise of Kingdoms
Rise of Kingdoms is estimated to have 83 – 39k players a day. Around 29k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rucoy Online
Rucoy Online is estimated to have 17 – 8k players a day. Around 6k – 600k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
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From the same developers or publishers.



