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Head to head

DayZ vs Rise of Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
September 2022 · 4 years ago

Daily players

120k – 440k
No population data

Estimated players

190.3kDown 0.7%
2

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

DayZRise of Heroes

DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~195.8kUp 1.0%
August 2026~193.9kUp 12%
July 2026~173.1k

Rise of Heroes

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2
July 2026~2

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DayZ
49.9kDown 3.0%
Rise of Heroes

DayZ currently has 49,873 peak concurrent Steam players; no comparable data is tracked for Rise of Heroes.

Discord members

DayZ
189.5kUp 1.2%
Rise of Heroes

DayZ currently has 189,488 Discord members; no comparable data is tracked for Rise of Heroes.

Reddit members

DayZ
559.9kUp 0.4%
Rise of Heroes

DayZ currently has 559,877 subreddit members; no comparable data is tracked for Rise of Heroes.

Twitch viewers

DayZ
2.8kDown 63%
Rise of Heroes

DayZ currently has 2,793 live Twitch viewers; no comparable data is tracked for Rise of Heroes.

YouTube subscribers

DayZ
136kUp 0.7%
Rise of Heroes

DayZ currently has 136,000 YouTube subscribers; no comparable data is tracked for Rise of Heroes.

How these estimates are made

DayZ

DayZ is estimated to have 120k – 440k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rise of Heroes

Rise of Heroes is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.