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Head to head

RF Online vs Stick Fight: The Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2004 · 22 years ago
September 2017 · 9 years ago

Daily players

57 – 27k
610 – 2k

Estimated players

220Up 3.0%
51.4k

Available on

  • Windows
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

RF OnlineStick Fight: The Game

RF Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~229Down 5.4%
August 2026~242Up 61%
July 2026~150

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
September 2026~51.4kUp 1.9%
August 2026~50.5kUp 1.9%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

RF Online
1.3kUp 1.5%
Stick Fight: The Game
5.9kUp 0.4%

Stick Fight: The Game currently has about 4.7× as many subreddit members as RF Online — 5,931 vs 1,250.

Twitch viewers

RF Online
427Down 67%
Stick Fight: The Game
10Down 52%

RF Online currently has about 43× as many live Twitch viewers as Stick Fight: The Game — 427 vs 10.

Steam concurrent players

RF Online
Stick Fight: The Game
315Up 18%

Stick Fight: The Game currently has 315 peak concurrent Steam players; no comparable data is tracked for RF Online.

YouTube subscribers

RF Online
Stick Fight: The Game
382kUp 1.9%

Stick Fight: The Game currently has 382,000 YouTube subscribers; no comparable data is tracked for RF Online.

How these estimates are made

RF Online

RF Online is estimated to have 57 – 27k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 610 – 2k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.