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Head to head

Relow vs Vigor

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2020 · 7 years ago
August 2019 · 7 years ago

Daily players

No population data
260 – 900

Estimated players

100Down 3.1%
10.9kDown 0.4%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

—

Player activity

Smoothed estimated players over time.

RelowVigor

Relow

Average monthly estimated players
MonthEstimated playersChange
October 2026~103
September 2026~103Down 1.0%
August 2026~104Up 17%
July 2026~89—

Vigor

Average monthly estimated players
MonthEstimated playersChange
October 2026~10.9kUp 0.2%
September 2026~10.8kDown 0.4%
August 2026~10.9kDown 0.1%
July 2026~10.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Relow
0
Vigor
62Down 35%

Relow currently has 0 peak concurrent Steam players, while Vigor has 62.

Discord members

Relow
280Down 4.1%
Vigor
15.4kDown 2.7%

Vigor currently has about 55× as many Discord members as Relow — 15,357 vs 280.

Reddit members

Relow
93
Vigor
35.4kUp 0.1%

Vigor currently has about 381× as many subreddit members as Relow — 35,407 vs 93.

YouTube subscribers

Relow
211
Vigor
24.4k

Vigor currently has about 116× as many YouTube subscribers as Relow — 24,400 vs 211.

Twitch viewers

Relow
—
Vigor
29Down 37%

Vigor currently has 29 live Twitch viewers; no comparable data is tracked for Relow.

How these estimates are made

Relow

Relow is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Vigor

Vigor is estimated to have 260 – 900 players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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